de Villiers, Matthew and Naicker, Neilan (2006) A Sketching Interface for Procedural City Generation, CS06-04-00, Department of Computer Science, University of Cape Town.
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Abstract
In this paper, we present an application which uses a sketch and gesture interface to facilitate the procedural creation of three dimensional city environments. City boundaries, roads and region allocations are drawn directly onto a 3D terrain, and a city is generated using these inputs. Aspects of the city that can be modified include the population density, allocation of parks, and variances in building height. Once generated, the city is rendered in a non-photorealistic sketching style, to correspond with the nature of its creation.
Item Type: | Technical report |
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Subjects: | Computing methodologies > Computer graphics |
Date Deposited: | 10 Nov 2006 |
Last Modified: | 10 Oct 2019 15:35 |
URI: | http://pubs.cs.uct.ac.za/id/eprint/333 |
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