MacGregor, Ken and Kirsten, Martin and Olivier, Mouton (2004) MuttZ: An Interactive Cellphone Game, CS04-26-00, Department of Computer Science, University of Cape Town.
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Abstract
We describe the implementation of a cellphone game that generates and maintains interactivity without requiring physical player proximity or concurrency of play, and does not rely on the response of an “opponent” player to advance the game. The interactive game is implemented as a virtual pet game where players interact with each other through their virtual pets.
Item Type: | Technical report |
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Uncontrolled Keywords: | interactive cell phone game |
Subjects: | Software and its engineering |
Date Deposited: | 21 Oct 2004 |
Last Modified: | 10 Oct 2019 15:35 |
URI: | http://pubs.cs.uct.ac.za/id/eprint/175 |
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