UCT CS Research Document Archive

Generating Hidden Structure for Procedural Scenes

Baxter, Richard Jonathan (2009) Generating Hidden Structure for Procedural Scenes. Technical Report CS09-05-00, Department of Computer Science, University of Cape Town.

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Abstract

This report explores a method of augmenting an existing building generation method (more specically a wall generation method) in such a way that internal structure of that building can be extracted. This is used in the generated building model to give it a physical internal structure that, when hit, will collapse and break apart in a realistic manner. The system designed is able to produce video of simulated buildings falling and collapsing.

EPrint Type:Departmental Technical Report
Subjects:F Theory of Computation: F.3 LOGICS AND MEANINGS OF PROGRAMS
I Computing Methodologies: I.3 COMPUTER GRAPHICS
I Computing Methodologies: I.6 SIMULATION AND MODELING
ID Code:592
Deposited By:Baxter, Richard Jonathan
Deposited On:31 January 2010