A Sketching Interface for Procedural City Generation
de Villiers, Matthew and Neilan Naicker (2006) A Sketching Interface for Procedural City Generation. Technical Report CS06-04-00, Department of Computer Science, University of Cape Town.
In this paper, we present an application which uses a sketch and gesture interface to facilitate the procedural creation of three dimensional city environments. City boundaries, roads and region allocations are drawn directly onto a 3D terrain, and a city is generated using these inputs. Aspects of the city that can be modified include the population density, allocation of parks, and variances in building height. Once generated, the city is rendered in a non-photorealistic sketching style, to correspond with the nature of its creation.
|EPrint Type:||Departmental Technical Report|
|Subjects:||I Computing Methodologies: I.3 COMPUTER GRAPHICS|
|Deposited By:||Naicker, NP|
|Deposited On:||10 November 2006|